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Valorant: Patch 5.08 features agent harbor and bug corrections series

Riot Games officially launched on Tuesday (18) the Valiant Patch 5.08, which ings agent Harbor as great news. The Indian character with aquatic skills and performs the function of controller, with a series of skills that will help the team dominate areas of the map, highlighting a wall of water that blocks the opposing team and a water orb that, in addition to preventing The opponents' view in a given area is even able to block shots.

Check out the Harbor skills and all the news of Patch 5.08.

New Agent: Harbor

Skill set

* and (high tide)- Team a wall of water. Shoot to send the water forward by the floor. Hold the shot to guide the water toward your reticula, crossing the world and giving rise to a wall along the way. Use the alternative shot while curing to stop the water earlier. Hit players suffer speed reduction.

Q (Ensenada)-* Team a defensive water sphere. Shoot to launch. Use the alternative shot to launch underneath. Upon reaching the ground, invoke a shield of water that blocks bullets. C (waterfall)- Team a wave of water. Shoot to send the wave forward and through walls. Repeat to prevent the wave from moving on. Hit players suffer speed reduction. x (Accounts)- Team the total power of your artifact. Shoot to invoke a laser to the ground. The enemies in the area are repeatedly shot by attacks by the laser. Players captured within an attack area suffer concussion.

Bug corrections in agents

  • Allied versions of area damage skills no longer overlap enemy versions causing them to cause less damage.
  • Viper's toxic curtain (E) has no small floor openings in certain places in specific maps.

Bug corrections in the minimal

  • Allied position indicators no longer remain at the boundary of the minimal after the allay returns to the range of sight.
  • The Kay/O suppression blade position indicator no longer appears in the minimal.
  • Open the larger map (m and caps lock keys as standard) during the round of rounds no longer displays barriers of emergence as a single pixel.
  • The recently signed enemy indicators are no longer updated if the enemy is no longer visible.

NEW

Bug correction on the pearl map

  • Main line of vision line to the link to corrected.

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